activity
20142024
most citedShapeNet: An Information-Rich 3D Model Repository

2.4k citations · 2.9k across the 53 of their papers we have counts for

collaborators

54 papers

cs.CV2024

A Survey on Computational Solutions for Reconstructing Complete Objects by Reassembling Their Fractured Parts

Jiaxin Lu, Yongqing Liang, Huijun Han +4

Reconstructing a complete object from its parts is a fundamental problem in many scientific domains. The purpose of this article is to provide a systematic survey on this topic. Th…

cs.CV2024★ 1 cited

MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling

Weihao Yuan, Weichao Shen, Yisheng He +5

Motion generation from discrete quantization offers many advantages over continuous regression, but at the cost of inevitable approximation errors. Previous methods usually quantiz…

cs.CV2024

Atlas Gaussians Diffusion for 3D Generation

Haitao Yang, Yuan Dong, Hanwen Jiang +3

Using the latent diffusion model has proven effective in developing novel 3D generation techniques. To harness the latent diffusion model, a key challenge is designing a high-fidel…

cs.CV2024★ 1 cited

Real3D: Scaling Up Large Reconstruction Models with Real-World Images

Hanwen Jiang, Qixing Huang, Georgios Pavlakos

The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view…

cs.CV2024★ 2 cited

OmniGlue: Generalizable Feature Matching with Foundation Model Guidance

Hanwen Jiang, Arjun Karpur, Bingyi Cao +2

The image matching field has been witnessing a continuous emergence of novel learnable feature matching techniques, with ever-improving performance on conventional benchmarks. Howe…

cs.CV2024

Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition

Yisheng He, Weihao Yuan, Siyu Zhu +3

This paper enables high-fidelity, transferable NeRF editing by frequency decomposition. Recent NeRF editing pipelines lift 2D stylization results to 3D scenes while suffering from…

cs.CV2024★ 1 cited

VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model

Qi Zuo, Xiaodong Gu, Lingteng Qiu +8

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we…

cs.CV2024

An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes

Zhengyi Zhao, Chen Song, Xiaodong Gu +6

A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion…

cs.CV2023★ 1 cited

LEAP: Liberate Sparse-view 3D Modeling from Camera Poses

Hanwen Jiang, Zhenyu Jiang, Yue Zhao +1

Are camera poses necessary for multi-view 3D modeling? Existing approaches predominantly assume access to accurate camera poses. While this assumption might hold for dense views, a…

cs.CV2023

Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On

Daiheng Gao, Xu Chen, Xindi Zhang +5

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virt…

cs.CV2023★ 2 cited

Detector-Free Structure from Motion

Xingyi He, Jiaming Sun, Yifan Wang +4

We propose a new structure-from-motion framework to recover accurate camera poses and point clouds from unordered images. Traditional SfM systems typically rely on the successful d…

cs.CV2023

Multi-View Representation is What You Need for Point-Cloud Pre-Training

Siming Yan, Chen Song, Youkang Kong +1

A promising direction for pre-training 3D point clouds is to leverage the massive amount of data in 2D, whereas the domain gap between 2D and 3D creates a fundamental challenge. Th…

cs.CV2023★ 3 cited

Jigsaw: Learning to Assemble Multiple Fractured Objects

Jiaxin Lu, Yifan Sun, Qixing Huang

Automated assembly of 3D fractures is essential in orthopedics, archaeology, and our daily life. This paper presents Jigsaw, a novel framework for assembling physically broken 3D o…

cs.CV2023★ 1 cited

LiDAR-Based 3D Object Detection via Hybrid 2D Semantic Scene Generation

Haitao Yang, Zaiwei Zhang, Xiangru Huang +5

Bird's-Eye View (BEV) features are popular intermediate scene representations shared by the 3D backbone and the detector head in LiDAR-based object detectors. However, little resea…

cs.CV2023

GenCorres: Consistent Shape Matching via Coupled Implicit-Explicit Shape Generative Models

Haitao Yang, Xiangru Huang, Bo Sun +2

This paper introduces GenCorres, a novel unsupervised joint shape matching (JSM) approach. Our key idea is to learn a mesh generator to fit an unorganized deformable shape collecti…

cs.CV2023★ 5 cited

3D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining

Siming Yan, Yuqi Yang, Yuxiao Guo +5

Masked autoencoders (MAE) have recently been introduced to 3D self-supervised pretraining for point clouds due to their great success in NLP and computer vision. Unlike MAEs used i…

cs.CV2023

DeblurSR: Event-Based Motion Deblurring Under the Spiking Representation

Chen Song, Chandrajit Bajaj, Qixing Huang

We present DeblurSR, a novel motion deblurring approach that converts a blurry image into a sharp video. DeblurSR utilizes event data to compensate for motion ambiguities and explo…

cs.CV2022★ 4 cited

Neural Volumetric Mesh Generator

Yan Zheng, Lemeng Wu, Xingchao Liu +3

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate…

cs.CV2022★ 2 cited

PatchRD: Detail-Preserving Shape Completion by Learning Patch Retrieval and Deformation

Bo Sun, Vladimir G. Kim, Noam Aigerman +2

This paper introduces a data-driven shape completion approach that focuses on completing geometric details of missing regions of 3D shapes. We observe that existing generative meth…

cs.CV2022★ 3 cited

HM3D-ABO: A Photo-realistic Dataset for Object-centric Multi-view 3D Reconstruction

Zhenpei Yang, Zaiwei Zhang, Qixing Huang

Reconstructing 3D objects is an important computer vision task that has wide application in AR/VR. Deep learning algorithm developed for this task usually relies on an unrealistic…

cs.CV2022

FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstruction

Zhenpei Yang, Zhile Ren, Miguel Angel Bautista +3

Reconstructing an accurate 3D object model from a few image observations remains a challenging problem in computer vision. State-of-the-art approaches typically assume accurate cam…

eess.IV2022★ 1 cited

E-CIR: Event-Enhanced Continuous Intensity Recovery

Chen Song, Qixing Huang, Chandrajit Bajaj

A camera begins to sense light the moment we press the shutter button. During the exposure interval, relative motion between the scene and the camera causes motion blur, a common u…

cs.CV2022★ 5 cited

Implicit Autoencoder for Point-Cloud Self-Supervised Representation Learning

Siming Yan, Zhenpei Yang, Haoxiang Li +5

This paper advocates the use of implicit surface representation in autoencoder-based self-supervised 3D representation learning. The most popular and accessible 3D representation,…

cs.CV2021

ARAPReg: An As-Rigid-As Possible Regularization Loss for Learning Deformable Shape Generators

Qixing Huang, Xiangru Huang, Bo Sun +3

This paper introduces an unsupervised loss for training parametric deformation shape generators. The key idea is to enforce the preservation of local rigidity among the generated s…