2 papers
cs.CV2025
Content-Aware Texturing for Gaussian Splatting
Panagiotis Papantonakis, Georgios Kopanas, Fredo Durand +1
Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as…
cs.GR2025
Splat and Replace: 3D Reconstruction with Repetitive Elements
Nicolás Violante, Andreas Meuleman, Alban Gauthier +3
We leverage repetitive elements in 3D scenes to improve novel view synthesis. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have greatly improved novel view synthe…