collaborators

5 papers

cs.CV2025

CloseUpAvatar: High-Fidelity Animatable Full-Body Avatars with Mixture of Multi-Scale Textures

David Svitov, Pietro Morerio, Lourdes Agapito +1

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up…

cs.CV2025

Unsupervised 2D-3D lifting of non-rigid objects using local constraints

Shalini Maiti, Lourdes Agapito, Benjamin Graham

For non-rigid objects, predicting the 3D shape from 2D keypoint observations is ill-posed due to occlusions, and the need to disentangle changes in viewpoint and changes in shape.…

cs.CV2025

Gen3DEval: Using vLLMs for Automatic Evaluation of Generated 3D Objects

Shalini Maiti, Lourdes Agapito, Filippos Kokkinos

Rapid advancements in text-to-3D generation require robust and scalable evaluation metrics that align closely with human judgment, a need unmet by current metrics such as PSNR and…

cs.CV2025

BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis

David Svitov, Pietro Morerio, Lourdes Agapito +1

We present billboard Splatting (BBSplat) - a novel approach for novel view synthesis based on textured geometric primitives. BBSplat represents the scene as a set of optimizable te…

cs.CV2024

HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior

David Svitov, Pietro Morerio, Lourdes Agapito +1

We present HAHA - a novel approach for animatable human avatar generation from monocular input videos. The proposed method relies on learning the trade-off between the use of Gauss…