6 papers · 1 filter
Bolt3D: Generating 3D Scenes in Seconds
Stanislaw Szymanowicz, Jason Y. Zhang, Pratul Srinivasan +6
We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than se…
Learning Neural Exposure Fields for View Synthesis
Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona +5
Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchma…
CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
Rundi Wu, Ruiqi Gao, Ben Poole +4
We present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets…
SimVS: Simulating World Inconsistencies for Robust View Synthesis
Alex Trevithick, Roni Paiss, Philipp Henzler +9
Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illuminat…
CAT3D: Create Anything in 3D with Multi-View Diffusion Models
Ruiqi Gao, Aleksander Holynski, Philipp Henzler +5
Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method f…
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Andreas Engelhardt, Amit Raj, Mark Boss +8
We present SHINOBI, an end-to-end framework for the reconstruction of shape, material, and illumination from object images captured with varying lighting, pose, and background. Inv…