2 papers
cs.CV2025
TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression
Cheng-Yuan Ho, He-Bi Yang, Jui-Chiu Chiang +2
Building on the success of 3D Gaussian Splatting (3DGS) in static 3D scene representation, its extension to dynamic scenes, commonly referred to as 4DGS or dynamic 3DGS, has attrac…
cs.CV2025
CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression
Yu-Ting Zhan, Cheng-Yuan Ho, Hebi Yang +4
3D Gaussian Splatting (3DGS) has recently emerged as a promising 3D representation. Much research has been focused on reducing its storage requirements and memory footprint. Howeve…