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cs.GT2015★ 7 cited
Simple Priced Timed Games Are Not That Simple
Thomas Brihaye, Gilles Geeraerts, Axel Haddad +2
Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a st…
cs.GT2015
Quantitative Games under Failures
Thomas Brihaye, Gilles Geeraerts, Axel Haddad +3
We study a generalisation of sabotage games, a model of dynamic network games introduced by van Benthem. The original definition of the game is inherently finite and therefore does…