27 citations · 66 across the 22 of their papers we have counts for
22 papers
Learn to Model Motion from Blurry Footages
Wenbin Li, Da Chen, Zhihan Lv +2
It is difficult to recover the motion field from a real-world footage given a mixture of camera shake and other photometric effects. In this paper we propose a hybrid framework by…
Detecting Ground Control Points via Convolutional Neural Network for Stereo Matching
Zhun Zhong, Songzhi Su, Donglin Cao +1
In this paper, we present a novel approach to detect ground control points (GCPs) for stereo matching problem. First of all, we train a convolutional neural network (CNN) on a larg…
Preprint: Bigdata Oriented Multimedia Mobile Health Applications
Zhihan Lv, Javier Chirivella, Pablo Gagliardo
This is the preprint version of our paper on JOMS. In this paper, two mHealth applications are introduced, which can be employed as the terminals of bigdata based health service to…
Nonrigid Optical Flow Ground Truth for Real-World Scenes with Time-Varying Shading Effects
Wenbin Li, Darren Cosker, Zhihan Lv +1
In this paper we present a dense ground truth dataset of nonrigidly deforming real-world scenes. Our dataset contains both long and short video sequences, and enables the quantitat…
Preprint WebVRGIS Based Traffic Analysis and Visualization System
Xiaoming Li, Zhihan Lv, Weixi Wang +4
This is the preprint version of our paper on Advances in Engineering Software. With several characteristics, such as large scale, diverse predictability and timeliness, the city tr…
Preprint: Comparing Kinect2 based Balance Measurement Software to Wii Balance Board
Zhihan Lv, Vicente Penades, Sonia Blasco +2
This is the preprint version of our paper on REHAB2015. A balance measurement software based on Kinect2 sensor is evaluated by comparing to Wii balance board in numerical analysis…
Preprint: Intuitive Evaluation of Kinect2 based Balance Measurement Software
Zhihan Lv, Vicente Penades, Sonia Blasco +2
This is the preprint version of our paper on REHAB2015. A balance measurement software based on Kinect2 sensor is evaluated by comparing to golden standard balance measure platform…
Preprint: Bringing immersive enjoyment to hyperbaric oxygen chamber users using virtual reality glasses
Zhihan Lv
This is the preprint version of our paper on REHAB2015. This paper proposed a novel immersive entertainment system for the users of hyperbaric oxygen therapy chamber. The system is…
Preprint Virtual Reality Assistant Technology for Learning Primary Geography
Zhihan Lv, Xiaoming Li
This is the preprint version of our paper on ICWL2015. A virtual reality based enhanced technology for learning primary geography is proposed, which synthesizes several latest info…
Preprint ARPPS Augmented Reality Pipeline Prospect System
Xiaolei Zhang, Yong Han, DongSheng Hao +1
This is the preprint version of our paper on ICONIP. Outdoor augmented reality geographic information system (ARGIS) is the hot application of augmented reality over recent years.…
Preprint Virtual Reality Based GIS Analysis Platform
Weixi Wang, Zhihan Lv, Xiaoming Li +2
This is the preprint version of our paper on ICONIP2015. The proposed platform supports the integrated VRGIS functions including 3D spatial analysis functions, 3D visualization for…
Preprint Virtual Reality GIS and Cloud Service Based Traffic Analysis Platform
Xiaoming Li, Zhihan Lv, Weixi Wang +2
This is the preprint version of our paper on The 23rd International Conference on Geoinformatics (Geoinformatics2015). City traffic data has several characteristics, such as large…
WebVRGIS Based City Bigdata 3D Visualization and Analysis
Xiaoming Li, Zhihan Lv, Baoyun Zhang +3
This paper shows the WEBVRGIS platform overlying multiple types of data about Shenzhen over a 3d globe. The amount of information that can be visualized with this platform is overw…
3D visual analysis of seabed on smartphone
Zhihan Lv, Tianyun Su, Xiaoming Li +1
We create a 'virtual-seabed' platform to realize the 3D visual analysis of seabed on smartphone. The 3D seabed platform is based on a 'section-drilling' model, implementing visuali…
Preprint Touch-less Interactive Augmented Reality Game on Vision Based Wearable Device
Zhihan Lv, Alaa Halawani, Shengzhong Feng +2
This is the preprint version of our paper on Personal and Ubiquitous Computing. There is an increasing interest in creating pervasive games based on emerging interaction technologi…
Preprint Clinical Feedback and Technology Selection of Game Based Dysphonic Rehabilitation Tool
Zhihan Lv, Chantal Esteve, Javier Chirivella +1
This is the preprint version of our paper on 2015 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth2015). An assistive training tool…
Preprint Imagining In-Air Interaction for Hemiplegia Sufferer
Zhihan Lv, Haibo Li
This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-le…
Preprint Serious Game Based Dysphonic Rehabilitation Tool
Zhihan Lv, Chantal Esteve, Javier Chirivella +1
This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). The purpose of this work is designing and implementing a rehabilita…
Preprint Big City 3D Visual Analysis
Zhihan Lv, Xiaoming Li, Baoyun Zhang +3
This is the preprint version of our paper on EUROGRAPHICS 2015. A big city visual analysis platform based on Web Virtual Reality Geographical Information System (WEBVRGIS) is prese…
Preprint Traffic Management and Forecasting System Based on 3D GIS
Xiaoming Li, Zhihan Lv, Jinxing Hu +5
This is the preprint version of our paper on 2015 15th IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid). This paper takes Shenzhen Futian comprehensiv…
Preprint A Game Based Assistive Tool for Rehabilitation of Dysphonic Patients
Zhihan Lv, Chantal Esteve, Javier Chirivella +1
This is the preprint version of our paper on 3rd International Workshop on Virtual and Augmented Assistive Technology (VAAT) at IEEE Virtual Reality 2015 (VR2015). An assistive tra…
Preprint Extending Touch-less Interaction on Vision Based Wearable Device
Zhihan Lv, Liangbing Feng, Shengzhong Feng +1
This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Us…