activity
20142026
most citedA multipartite generalization of quantum discord

61 citations · 333 across the 51 of their papers we have counts for

collaborators

60 papers

math.NA2026

Picard-Based Acceleration of Newton Continuation for Mean Field Game PDE Systems

Mathieu Lauriere, Andrew Shi

We develop a method that uses Picard iterations to accelerate Newton continuation for the semi-implicit finite-difference discretization of forward-backward partial differential eq…

cs.GT2023★ 1 cited

Learning Discrete-Time Major-Minor Mean Field Games

Kai Cui, Gökçe Dayanıklı, Mathieu Laurière +3

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to ho…

cs.LG2023★ 1 cited

On Imitation in Mean-field Games

Giorgia Ramponi, Pavel Kolev, Olivier Pietquin +3

We explore the problem of imitation learning (IL) in the context of mean-field games (MFGs), where the goal is to imitate the behavior of a population of agents following a Nash eq…

math.OC2023

Deep Learning for Population-Dependent Controls in Mean Field Control Problems with Common Noise

Gokce Dayanikli, Mathieu Lauriere, Jiacheng Zhang

In this paper, we propose several approaches to learn the optimal population-dependent controls in order to solve mean field control problems (MFC). Such policies enable us to solv…

math.OC2023

Machine Learning architectures for price formation models with common noise

Diogo Gomes, Julian Gutierrez, Mathieu Laurière

We propose a machine learning method to solve a mean-field game price formation model with common noise. This involves determining the price of a commodity traded among rational ag…

cs.CC2023

The communication complexity of functions with large outputs

Lila Fontes, Sophie Laplante, Mathieu Lauriere +1

We study the two-party communication complexity of functions with large outputs, and show that the communication complexity can greatly vary depending on what output model is consi…

stat.ML2023★ 2 cited

Actor-Critic learning for mean-field control in continuous time

Noufel Frikha, Maximilien Germain, Mathieu Laurière +2

We study policy gradient for mean-field control in continuous time in a reinforcement learning setting. By considering randomised policies with entropy regularisation, we derive a…

math.OC2023

Recent Developments in Machine Learning Methods for Stochastic Control and Games

Ruimeng Hu, Mathieu Laurière

Stochastic optimal control and games have a wide range of applications, from finance and economics to social sciences, robotics, and energy management. Many real-world applications…

math.OC2023★ 3 cited

Deep Learning for Mean Field Optimal Transport

Sebastian Baudelet, Brieuc Frénais, Mathieu Laurière +2

Mean field control (MFC) problems have been introduced to study social optima in very large populations of strategic agents. The main idea is to consider an infinite population and…

math.OC2023★ 2 cited

A Machine Learning Method for Stackelberg Mean Field Games

Gokce Dayanikli, Mathieu Lauriere

We propose a single-level numerical approach to solve Stackelberg mean field game (MFG) problems. In Stackelberg MFG, an infinite population of agents play a non-cooperative game a…

cs.GT2022★ 2 cited

Learning Correlated Equilibria in Mean-Field Games

Paul Muller, Romuald Elie, Mark Rowland +7

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an -player…

math.OC2022

Reinforcement Learning for Intra-and-Inter-Bank Borrowing and Lending Mean Field Control Game

Andrea Angiuli, Nils Detering, Jean-Pierre Fouque +2

We propose a mean field control game model for the intra-and-inter-bank borrowing and lending problem. This framework allows to study the competitive game arising between groups of…

cs.LG2022★ 13 cited

Learning in Mean Field Games: A Survey

Mathieu Laurière, Sarah Perrin, Julien Pérolat +5

Non-cooperative and cooperative games with a very large number of players have many applications but remain generally intractable when the number of players increases. Introduced b…

math.OC2022

Reinforcement Learning Algorithm for Mixed Mean Field Control Games

Andrea Angiuli, Nils Detering, Jean-Pierre Fouque +2

We present a new combined \textit{mean field control game} (MFCG) problem which can be interpreted as a competitive game between collaborating groups and its solution as a Nash equ…

math.OC2022★ 1 cited

Machine Learning architectures for price formation models

Diogo Gomes, Julián Gutiérrez, Mathieu Laurière

Here, we study machine learning (ML) architectures to solve a mean-field games (MFGs) system arising in price formation models. We formulate a training process that relies on a min…

cs.LG2022★ 13 cited

Scalable Deep Reinforcement Learning Algorithms for Mean Field Games

Mathieu Laurière, Sarah Perrin, Sertan Girgin +8

Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs…

cs.GT2021

Learning Equilibria in Mean-Field Games: Introducing Mean-Field PSRO

Paul Muller, Mark Rowland, Romuald Elie +6

Recent advances in multiagent learning have seen the introduction ofa family of algorithms that revolve around the population-based trainingmethod PSRO, showing convergence to Nash…

math.DS2021

Solving N-player dynamic routing games with congestion: a mean field approach

Theophile Cabannes, Mathieu Lauriere, Julien Perolat +7

The recent emergence of navigational tools has changed traffic patterns and has now enabled new types of congestion-aware routing control like dynamic road pricing. Using the funda…

math.OC2021★ 3 cited

Policy iteration method for time-dependent Mean Field Games systems with non-separable Hamiltonians

Mathieu Laurière, Jiahao Song, Qing Tang

We introduce two algorithms based on a policy iteration method to numerically solve time-dependent Mean Field Game systems of partial differential equations with non-separable Hami…

cs.LG2021

Generalization in Mean Field Games by Learning Master Policies

Sarah Perrin, Mathieu Laurière, Julien Pérolat +3

Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of agents. Yet, most of the literature assumes a single initial distribution for th…

math.OC2021★ 1 cited

Performance of a Markovian neural network versus dynamic programming on a fishing control problem

Mathieu Laurière, Gilles Pagès, Olivier Pironneau

Fishing quotas are unpleasant but efficient to control the productivity of a fishing site. A popular model has a stochastic differential equation for the biomass on which a stochas…

math.OC2021★ 2 cited

Deep Learning for Mean Field Games and Mean Field Control with Applications to Finance

René Carmona, Mathieu Laurière

Financial markets and more generally macro-economic models involve a large number of individuals interacting through variables such as prices resulting from the aggregate behavior…

math.OC2021★ 4 cited

Reinforcement Learning for Mean Field Games, with Applications to Economics

Andrea Angiuli, Jean-Pierre Fouque, Mathieu Lauriere

Mean field games (MFG) and mean field control problems (MFC) are frameworks to study Nash equilibria or social optima in games with a continuum of agents. These problems can be use…

math.OC2021

Finite State Graphon Games with Applications to Epidemics

Alexander Aurell, Rene Carmona, Gokce Dayanikli +1

We consider a game for a continuum of non-identical players evolving on a finite state space. Their heterogeneous interactions are represented by a graphon, which can be viewed as…