activity
20142026
most citedUnifying Map and Landmark Based Representations for Visual Navigation

64 citations · 158 across the 31 of their papers we have counts for

collaborators

41 papers

cs.CV2026

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

Denis M. Akola, David F. Fouhey

3D Foundation Models (3DFMs) such as VGGT have recently pushed the boundaries of 3D vision by predicting rich unified representations with feed-foward transformers. The scene repre…

cs.CV2026

Visual General Intelligence: A White Paper

Hirokatsu Kataoka, Yoshihiro Fukuhara, Yonglong Tian +18

This paper reconsiders intelligence from a vision-centered perspective and examines whether intelligence emerging from visual experience and learning may provide a pathway toward A…

astro-ph.IM2026

The Chandra-Gaia Catalog of Counterparts: Resolving ambiguous Gaia matches to X-ray sources in the Chandra Source Catalog using Machine Learning

V. Samuel Pérez-Díaz, Vinay L. Kashyap, Joshua D. Ingram +6

We present a framework to cross-match sources from the Chandra Source Catalog (CSC v2.1) with optical sources from Gaia Data Release 3. Unlike purely spatial approaches, we use sou…

cs.CV2026

Improving and Evaluating Hand-Object Interaction Detection

Ahmad Darkhalil, Dima Damen, David Fouhey

Understanding hands and the objects they interact with, both directly and through tools, is a key step for tasks ranging from action perception to 3D reconstruction and robotics. O…

cs.RO2026

Human Universal Grasping

Kevin Yuanbo Wu, Tianxing Zhou, Isaac Tu +5

Humans can grasp objects effortlessly, whereas multi-fingered robots are far from this level of generality. We argue that the most natural source of robot grasping data is from hum…

cs.CV2025

Dynamic Camera Poses and Where to Find Them

Chris Rockwell, Joseph Tung, Tsung-Yi Lin +3

Annotating camera poses on dynamic Internet videos at scale is critical for advancing fields like realistic video generation and simulation. However, collecting such a dataset is d…

cs.RO2025

Slot-Level Robotic Placement via Visual Imitation from Single Human Video

Dandan Shan, Kaichun Mo, Wei Yang +4

The majority of modern robot learning methods focus on learning a set of pre-defined tasks with limited or no generalization to new tasks. Extending the robot skillset to novel tas…

cs.CV2024

Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos

Linyi Jin, Richard Tucker, Zhengqi Li +3

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale superv…

cs.CV2024★ 1 cited

Multi-Object Hallucination in Vision-Language Models

Xuweiyi Chen, Ziqiao Ma, Xuejun Zhang +5

Large vision language models (LVLMs) often suffer from object hallucination, producing objects not present in the given images. While current benchmarks for object hallucination pr…

cs.RO2024

3D-MVP: 3D Multiview Pretraining for Robotic Manipulation

Shengyi Qian, Kaichun Mo, Valts Blukis +3

Recent works have shown that visual pretraining on egocentric datasets using masked autoencoders (MAE) can improve generalization for downstream robotics tasks. However, these appr…

cs.CV2024

3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination

Jianing Yang, Xuweiyi Chen, Nikhil Madaan +4

The integration of language and 3D perception is crucial for embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) hav…

cs.CV2024

3DFIRES: Few Image 3D REconstruction for Scenes with Hidden Surface

Linyi Jin, Nilesh Kulkarni, David Fouhey

This paper introduces 3DFIRES, a novel system for scene-level 3D reconstruction from posed images. Designed to work with as few as one view, 3DFIRES reconstructs the complete geome…

cs.CV2024

FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation

Chris Rockwell, Nilesh Kulkarni, Linyi Jin +3

Estimating relative camera poses between images has been a central problem in computer vision. Methods that find correspondences and solve for the fundamental matrix offer high pre…

cs.CV2023★ 3 cited

Reconstructing Hands in 3D with Transformers

Georgios Pavlakos, Dandan Shan, Ilija Radosavovic +3

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can ana…

cs.CV2023★ 2 cited

LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent

Jianing Yang, Xuweiyi Chen, Shengyi Qian +4

3D visual grounding is a critical skill for household robots, enabling them to navigate, manipulate objects, and answer questions based on their environment. While existing approac…

cs.CV2023★ 8 cited

NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis

Nilesh Kulkarni, Davis Rempe, Kyle Genova +4

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific…

cs.CV2023

Learning to Predict Scene-Level Implicit 3D from Posed RGBD Data

Nilesh Kulkarni, Linyi Jin, Justin Johnson +1

We introduce a method that can learn to predict scene-level implicit functions for 3D reconstruction from posed RGBD data. At test time, our system maps a previously unseen RGB ima…

cs.CV2023

Understanding 3D Object Interaction from a Single Image

Shengyi Qian, David F. Fouhey

Humans can easily understand a single image as depicting multiple potential objects permitting interaction. We use this skill to plan our interactions with the world and accelerate…

cs.CV2022★ 1 cited

Perspective Fields for Single Image Camera Calibration

Linyi Jin, Jianming Zhang, Yannick Hold-Geoffroy +4

Geometric camera calibration is often required for applications that understand the perspective of the image. We propose perspective fields as a representation that models the loca…

cs.CV2022

PlaneFormers: From Sparse View Planes to 3D Reconstruction

Samir Agarwala, Linyi Jin, Chris Rockwell +1

We present an approach for the planar surface reconstruction of a scene from images with limited overlap. This reconstruction task is challenging since it requires jointly reasonin…

cs.CV2022

The 8-Point Algorithm as an Inductive Bias for Relative Pose Prediction by ViTs

Chris Rockwell, Justin Johnson, David F. Fouhey

We present a simple baseline for directly estimating the relative pose (rotation and translation, including scale) between two images. Deep methods have recently shown strong progr…

cs.CV2022

Sound Localization by Self-Supervised Time Delay Estimation

Ziyang Chen, David F. Fouhey, Andrew Owens

Sounds reach one microphone in a stereo pair sooner than the other, resulting in an interaural time delay that conveys their directions. Estimating a sound's time delay requires fi…

cs.CV2022

Understanding 3D Object Articulation in Internet Videos

Shengyi Qian, Linyi Jin, Chris Rockwell +2

We propose to investigate detecting and characterizing the 3D planar articulation of objects from ordinary videos. While seemingly easy for humans, this problem poses many challeng…

cs.CV2021★ 4 cited

Recognizing Scenes from Novel Viewpoints

Shengyi Qian, Alexander Kirillov, Nikhila Ravi +4

Humans can perceive scenes in 3D from a handful of 2D views. For AI agents, the ability to recognize a scene from any viewpoint given only a few images enables them to efficiently…