activity
20152026
most citedSIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition with Distractors

28 citations · 41 across the 14 of their papers we have counts for

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Showing cs.HCShow all

5 papers · 1 filter

cs.HC20258 cited

Esports and expertise: what competitive gaming can teach us about mastery

Ben Boudaoud, Josef Spjut, Joohwan Kim +2

Historically, much research and development in human computer interaction has focused on atomic and generalizable tasks, where task completion time indicates productivity. However,…

cs.HC2022

Mouse Sensitivity Effects in First-Person Targeting Tasks

Ben Boudaoud, Josef Spjut, Joohwan Kim

Despite billions of hours of play and copious discussion online, mouse sensitivity recommendations for first-person targeting tasks vary by a factor of 10x or more and remain an ac…

cs.HC2022

Experimental Augmented Reality User Experience

Josef Spjut, Fengyuan Zhu, Xiaolei Huang +4

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption…

cs.HC20223 cited

FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks

Josef Spjut, Ben Boudaoud, Kamran Binaee +3

In the emerging field of esports research, there is an increasing demand for quantitative results that can be used by players, coaches and analysts to make decisions and present me…

cs.HC2021

A Case Study of First Person Aiming at Low Latency for Esports

Josef Spjut, Ben Boudaoud, Joohwan Kim

Lower computer system input-to-output latency substantially reduces many task completion times. In fact, literature shows that reduction in targeting task completion time from decr…