5 papers · 1 filter
RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splatting
Georgios Kouros, Minye Wu, Tinne Tuytelaars
In this work, we address specular appearance in inverse rendering using 2D Gaussian splatting with deferred shading and argue for a refinement stage to improve specular detail, the…
Diversity-Driven View Subset Selection for Indoor Novel View Synthesis
Zehao Wang, Han Zhou, Matthew B. Blaschko +2
Novel view synthesis of indoor scenes can be achieved by capturing a monocular video sequence of the environment. However, redundant information caused by artificial movements in t…
Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation
Minye Wu, Tinne Tuytelaars
Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails cons…
Navigating the Nuances: A Fine-grained Evaluation of Vision-Language Navigation
Zehao Wang, Minye Wu, Yixin Cao +3
This study presents a novel evaluation framework for the Vision-Language Navigation (VLN) task. It aims to diagnose current models for various instruction categories at a finer-gra…
Unveiling the Ambiguity in Neural Inverse Rendering: A Parameter Compensation Analysis
Georgios Kouros, Minye Wu, Sushruth Nagesh +2
Inverse rendering aims to reconstruct the scene properties of objects solely from multiview images. However, it is an ill-posed problem prone to producing ambiguous estimations dev…