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cs.CV2025

RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splatting

Georgios Kouros, Minye Wu, Tinne Tuytelaars

In this work, we address specular appearance in inverse rendering using 2D Gaussian splatting with deferred shading and argue for a refinement stage to improve specular detail, the…

cs.CV2025

Diversity-Driven View Subset Selection for Indoor Novel View Synthesis

Zehao Wang, Han Zhou, Matthew B. Blaschko +2

Novel view synthesis of indoor scenes can be achieved by capturing a monocular video sequence of the environment. However, redundant information caused by artificial movements in t…

cs.CV2024

Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation

Minye Wu, Tinne Tuytelaars

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails cons…

cs.CV2024

Navigating the Nuances: A Fine-grained Evaluation of Vision-Language Navigation

Zehao Wang, Minye Wu, Yixin Cao +3

This study presents a novel evaluation framework for the Vision-Language Navigation (VLN) task. It aims to diagnose current models for various instruction categories at a finer-gra…

cs.CV2024

Unveiling the Ambiguity in Neural Inverse Rendering: A Parameter Compensation Analysis

Georgios Kouros, Minye Wu, Sushruth Nagesh +2

Inverse rendering aims to reconstruct the scene properties of objects solely from multiview images. However, it is an ill-posed problem prone to producing ambiguous estimations dev…