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20152021
most citedHyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

81 citations · 103 across the 6 of their papers we have counts for

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16 papers · 1 filter

cs.CV202181 cited

HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

Keunhong Park, Utkarsh Sinha, Peter Hedman +5

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to…

cs.CV2021

Repopulating Street Scenes

Yifan Wang, Andrew Liu, Richard Tucker +4

We present a framework for automatically reconfiguring images of street scenes by populating, depopulating, or repopulating them with objects such as pedestrians or vehicles. Appli…

cs.CV202011 cited

Real-Time High-Resolution Background Matting

Shanchuan Lin, Andrey Ryabtsev, Soumyadip Sengupta +3

We introduce a real-time, high-resolution background replacement technique which operates at 30fps in 4K resolution, and 60fps for HD on a modern GPU. Our technique is based on bac…

cs.CV2020

Animating Pictures with Eulerian Motion Fields

Aleksander Holynski, Brian Curless, Steven M. Seitz +1

In this paper, we demonstrate a fully automatic method for converting a still image into a realistic animated looping video. We target scenes with continuous fluid motion, such as…

cs.CV2020

Nerfies: Deformable Neural Radiance Fields

Keunhong Park, Utkarsh Sinha, Jonathan T. Barron +4

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural ra…

cs.CV20202 cited

Reconstructing NBA Players

Luyang Zhu, Konstantinos Rematas, Brian Curless +2

Great progress has been made in 3D body pose and shape estimation from a single photo. Yet, state-of-the-art results still suffer from errors due to challenging body poses, modelin…