3 papers
cs.CV2025
GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting
Hanqing Jiang, Xiaojun Xiang, Han Sun +4
3D Gaussian Splatting (3DGS) has recently attracted wide attentions in various areas such as 3D navigation, Virtual Reality (VR) and 3D simulation, due to its photorealistic and ef…
cs.CV2025
Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives
Ziyu Zhang, Binbin Huang, Hanqing Jiang +3
We propose Quadratic Gaussian Splatting (QGS), a novel representation that replaces static primitives with deformable quadric surfaces (e.g., ellipse, paraboloids) to capture intri…
cs.CV2024
LiVisSfM: Accurate and Robust Structure-from-Motion with LiDAR and Visual Cues
Hanqing Jiang, Liyang Zhou, Zhuang Zhang +2
This paper presents an accurate and robust Structure-from-Motion (SfM) pipeline named LiVisSfM, which is an SfM-based reconstruction system that fully combines LiDAR and visual cue…