321 citations · 555 across the 36 of their papers we have counts for
9 papers · 1 filter
HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving
Hongyu Zhou, Longzhong Lin, Jiabao Wang +6
In the past few decades, autonomous driving algorithms have made significant progress in perception, planning, and control. However, evaluating individual components does not fully…
Efficient Depth-Guided Urban View Synthesis
Sheng Miao, Jiaxin Huang, Dongfeng Bai +4
Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, r…
PanopticRecon: Leverage Open-vocabulary Instance Segmentation for Zero-shot Panoptic Reconstruction
Xuan Yu, Yili Liu, Chenrui Han +5
Panoptic reconstruction is a challenging task in 3D scene understanding. However, most existing methods heavily rely on pre-trained semantic segmentation models and known 3D object…
Learning Temporally Consistent Video Depth from Video Diffusion Priors
Jiahao Shao, Yuanbo Yang, Hongyu Zhou +6
This work addresses the challenge of streamed video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. We argue that sharin…
NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representation
Sicheng Li, Hao Li, Yiyi Liao +1
The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation, compression w…
Learning 3D-Aware GANs from Unposed Images with Template Feature Field
Xinya Chen, Hanlei Guo, Yanrui Bin +5
Collecting accurate camera poses of training images has been shown to well serve the learning of 3D-aware generative adversarial networks (GANs) yet can be quite expensive in pract…
HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
Hongyu Zhou, Jiahao Shao, Lu Xu +6
Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel vie…
REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices
Chaojie Ji, Yufeng Li, Yiyi Liao
This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially t…
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Raza Yunus, Jan Eric Lenssen, Michael Niemeyer +7
Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthe…