9 citations · 12 across the 5 of their papers we have counts for
5 papers
NeARportation: A Remote Real-time Neural Rendering Framework
Yuichi Hiroi, Yuta Itoh, Jun Rekimoto
While the presentation of photo-realistic appearance plays a major role in immersion in an augmented virtuality environment, displaying the photo-realistic appearance of real objec…
CalmResponses: Displaying Collective Audience Reactions in Remote Communication
Kiyosu Maeda, Riku Arakawa, Jun Rekimoto
We propose a system displaying audience eye gaze and nod reactions for enhancing synchronous remote communication. Recently, we have had increasing opportunities to speak to others…
Post-Data Augmentation to Improve Deep Pose Estimation of Extreme and Wild Motions
Kohei Toyoda, Michinari Kono, Jun Rekimoto
Contributions of recent deep-neural-network (DNN) based techniques have been playing a significant role in human-computer interaction (HCI) and user interface (UI) domains. One of…
wavEMS: Improving Signal Variation Freedom of Electrical Muscle Stimulation
Michinari Kono, Jun Rekimoto
There has been a long history in electrical muscle stimulation (EMS), which has been used for medical and interaction purposes. Human-computer interaction (HCI) researchers are now…
Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi +3
We present a method of rendering aerial and volumetric graphics using femtosecond lasers. A high-intensity laser excites a physical matter to emit light at an arbitrary 3D position…