174 citations · 425 across the 13 of their papers we have counts for
13 papers
AIx Speed: Playback Speed Optimization Using Listening Comprehension of Speech Recognition Models
Kazuki Kawamura, Jun Rekimoto
Since humans can listen to audio and watch videos at faster speeds than actually observed, we often listen to or watch these pieces of content at higher playback speeds to increase…
LipLearner: Customizable Silent Speech Interactions on Mobile Devices
Zixiong Su, Shitao Fang, Jun Rekimoto
Silent speech interface is a promising technology that enables private communications in natural language. However, previous approaches only support a small and inflexible vocabula…
SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks
Naoki Kimura, Michinari Kono, Jun Rekimoto
The availability of digital devices operated by voice is expanding rapidly. However, the applications of voice interfaces are still restricted. For example, speaking in public plac…
WESPER: Zero-shot and Realtime Whisper to Normal Voice Conversion for Whisper-based Speech Interactions
Jun Rekimoto
Recognizing whispered speech and converting it to normal speech creates many possibilities for speech interaction. Because the sound pressure of whispered speech is significantly l…
DDSupport: Language Learning Support System that Displays Differences and Distances from Model Speech
Kazuki Kawamura, Jun Rekimoto
When beginners learn to speak a non-native language, it is difficult for them to judge for themselves whether they are speaking well. Therefore, computer-assisted pronunciation tra…
NeARportation: A Remote Real-time Neural Rendering Framework
Yuichi Hiroi, Yuta Itoh, Jun Rekimoto
While the presentation of photo-realistic appearance plays a major role in immersion in an augmented virtuality environment, displaying the photo-realistic appearance of real objec…
DualVoice: Speech Interaction that Discriminates between Normal and Whispered Voice Input
Jun Rekimoto
Interactions based on automatic speech recognition (ASR) have become widely used, with speech input being increasingly utilized to create documents. However, as there is no easy wa…
CalmResponses: Displaying Collective Audience Reactions in Remote Communication
Kiyosu Maeda, Riku Arakawa, Jun Rekimoto
We propose a system displaying audience eye gaze and nod reactions for enhancing synchronous remote communication. Recently, we have had increasing opportunities to speak to others…
Post-Data Augmentation to Improve Deep Pose Estimation of Extreme and Wild Motions
Kohei Toyoda, Michinari Kono, Jun Rekimoto
Contributions of recent deep-neural-network (DNN) based techniques have been playing a significant role in human-computer interaction (HCI) and user interface (UI) domains. One of…
wavEMS: Improving Signal Variation Freedom of Electrical Muscle Stimulation
Michinari Kono, Jun Rekimoto
There has been a long history in electrical muscle stimulation (EMS), which has been used for medical and interaction purposes. Human-computer interaction (HCI) researchers are now…
Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi +3
We present a method of rendering aerial and volumetric graphics using femtosecond lasers. A high-intensity laser excites a physical matter to emit light at an arbitrary 3D position…
Three-dimensional Mid-air Acoustic Manipulation by Ultrasonic Phased Arrays
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto
The essence of levitation technology is the countervailing of gravity. It is known that an ultrasound standing wave is capable of suspending small particles at its sound pressure n…
Ubiquitous Talker: Spoken Language Interaction with Real World Objects
Katashi Nagao, Jun Rekimoto
Augmented reality is a research area that tries to embody an electronic information space within the real world, through computational devices. A crucial issue within this area, is…