174 citations · 244 across the 8 of their papers we have counts for
9 papers
A Reference Framework for Variability Management of Software Product Lines
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed
Variability management (VM) in software product line engineering (SPLE) is introduced as an abstraction that enables the reuse and customization of assets. VM is a complex task inv…
User Requirements for Software Game Process; An Empirical Investigation
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed +1
This study attempts to provide a better understanding of the user dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of u…
Critical Success Factors to Improve the Game Development Process from a Developers Perspective
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed
The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on…
Game Development Software Engineering Process Life Cycle: A Systematic Review
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed
Software game is a kind of application that is used not only for entertainment, but also for serious purposes that can be applicable to different domains such as education, busines…
A Digital Game Maturity Model (DGMM)
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed
Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understandin…
Empirical Investigation of Key Business Factors for Digital Game Performance
Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed
Game development is an interdisciplinary concept that embraces software engineering, business, management, and artistic disciplines. This research facilitates a better understandin…