activity
19982005
most citedOpen Problems from CCCG 2002

26 citations · 54 across the 9 of their papers we have counts for

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Showing 2000Show all

6 papers · 1 filter

cs.CG2000

When Can You Fold a Map?

Esther M. Arkin, Michael A. Bender, Erik D. Demaine +4

We explore the following problem: given a collection of creases on a piece of paper, each assigned a folding direction of mountain or valley, is there a flat folding by a sequence…

cs.CG2000

Flipturning polygons

Oswin Aichholzer, Carmen Cortes, Erik D. Demaine +7

A flipturn is an operation that transforms a nonconvex simple polygon into another simple polygon, by rotating a concavity 180 degrees around the midpoint of its bounding convex hu…

cs.CC2000

Phutball Endgames are Hard

Erik D. Demaine, Martin L. Demaine, David Eppstein

We show that, in John Conway's board game Phutball (or Philosopher's Football), it is NP-complete to determine whether the current player has a move that immediately wins the game.…

cs.CG2000

Examples, Counterexamples, and Enumeration Results for Foldings and Unfoldings between Polygons and Polytopes

Erik D. Demaine, Martin L. Demaine, Anna Lubiw +1

We investigate how to make the surface of a convex polyhedron (a polytope) by folding up a polygon and gluing its perimeter shut, and the reverse process of cutting open a polytope…

cs.CG2000

PushPush and Push-1 are NP-hard in 2D

Erik D. Demaine, Martin L. Demaine, Joseph O'Rourke

We prove that two pushing-blocks puzzles are intractable in 2D. One of our constructions improves an earlier result that established intractability in 3D [OS99] for a puzzle inspir…

cs.CG2000

PushPush is NP-hard in 2D

Erik D. Demaine, Martin L. Demaine, Joseph O'Rourke

We prove that a particular pushing-blocks puzzle is intractable in 2D, improving an earlier result that established intractability in 3D [OS99]. The puzzle, inspired by the game *P…