activity
20102025
most citedThe First Reactive Synthesis Competition (SYNTCOMP 2014)

34 citations · 146 across the 24 of their papers we have counts for

collaborators

30 papers

cs.GT2025

On Dynamic Programming Theory for Leader-Follower Stochastic Games

Jilles Steeve Dibangoye, Thibaut Le Marre, Ocan Sankur +1

Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best respond…

cs.CC2025

Linear Planar 3-SAT and Its Applications in Planning

Victorien Desbois, Ocan Sankur, François Schwarzentruber

Several fragments of the satisfiability problem have been studied in the literature. Among these, Linear 3-SAT is a satisfaction problem in which each clause (viewed as a set of li…

cs.LO2025

The Value Problem for Multiple-Environment MDPs with Parity Objective

Krishnendu Chatterjee, Laurent Doyen, Jean-François Raskin +1

We consider multiple-environment Markov decision processes (MEMDP), which consist of a finite set of MDPs over the same state space, representing different scenarios of transition…

cs.FL2024

Parameterized Verification of Timed Networks with Clock Invariants

Étienne André, Swen Jacobs, Shyam Lal Karra +1

We consider parameterized verification problems for networks of timed automata (TAs) based on different communication primitives. To this end, we first consider disjunctive timed n…

cs.AI2024

Requirement-Based Testing: Enhancing Reinforcement Learning with Game Theory

Ocan Sankur, Thierry Jéron, Nicolas Markey +2

We consider the automatic online synthesis of black-box test cases from functional requirements specified as automata for reactive implementations. The goal of the tester is to rea…

cs.GT2023★ 10 cited

Games on Graphs: From Logic and Automata to Algorithms

Nathanaël Fijalkow, C. Aiswarya, Guy Avni +22

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared…

cs.LO2022★ 4 cited

Zone-based verification of timed automata: extrapolations, simulations and what next?

Patricia Bouyer, Paul Gastin, Frédéric Herbreteau +2

Timed automata have been introduced by Rajeev Alur and David Dill in the early 90's. In the last decades, timed automata have become the de facto model for the verification of real…

cs.GT2022

Non-Blind Strategies in Timed Network Congestion Games

Aline Goeminne, Nicolas Markey, Ocan Sankur

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, m…

cs.FL2022

Parameterized safety verification of round-based shared-memory systems

Nathalie Bertrand, Nicolas Markey, Ocan Sankur +1

We consider the parameterized verification problem for distributed algorithms where the goal is to develop techniques to prove the correctness of a given algorithm regardless of th…

math.OC2022

The variance-penalized stochastic shortest path problem

Jakob Piribauer, Ocan Sankur, Christel Baier

The stochastic shortest path problem (SSPP) asks to resolve the non-deterministic choices in a Markov decision process (MDP) such that the expected accumulated weight before reachi…

cs.GT2020

Dynamic network congestion games

Nathalie Bertrand, Nicolas Markey, Suman Sadhukhan +1

Congestion games are a classical type of games studied in game theory, in which n players choose a resource, and their individual cost increases with the number of other players ch…

cs.FL2020

Incremental methods for checking real-time consistency

Thierry Jéron, Nicolas Markey, David Mentré +2

Requirements engineering is a key phase in the development process. Ensuring that requirements are consistent is essential so that they do not conflict and admit implementations. W…

cs.AI2020★ 1 cited

Conflict-Based Search for Connected Multi-Agent Path Finding

Arthur Queffelec, Ocan Sankur, François Schwarzentruber

We study a variant of the multi-agent path finding problem (MAPF) in which agents are required to remain connected to each other and to a designated base. This problem has applicat…

cs.FL2019★ 1 cited

Abstraction Refinement Algorithms for Timed Automata

Victor Roussanaly, Ocan Sankur, Nicolas Markey

We present abstraction-refinement algorithms for model checking safety properties of timed automata. The abstraction domain we consider abstracts away zones by restricting the set…

cs.AI2019

Reachability and Coverage Planning for Connected Agents: Extended Version

Tristan Charrier, Arthur Queffelec, Ocan Sankur +1

Motivated by the increasing appeal of robots in information-gathering missions, we study multi-agent path planning problems in which the agents must remain interconnected. We model…

cs.LO2018

Stochastic Shortest Paths and Weight-Bounded Properties in Markov Decision Processes

Christel Baier, Nathalie Bertrand, Clemens Dubslaff +2

The paper deals with finite-state Markov decision processes (MDPs) with integer weights assigned to each state-action pair. New algorithms are presented to classify end components…

cs.LO2017★ 30 cited

The 4th Reactive Synthesis Competition (SYNTCOMP 2017): Benchmarks, Participants & Results

Swen Jacobs, Nicolas Basset, Roderick Bloem +11

We report on the fourth reactive synthesis competition (SYNTCOMP 2017). We introduce two new benchmark classes that have been added to the SYNTCOMP library, and briefly describe th…

cs.GT2017

Admissibility in Concurrent Games

Nicolas Basset, Gilles Geeraerts, Jean-François Raskin +1

In this paper, we study the notion of admissibility for randomised strategies in concurrent games. Intuitively, an admissible strategy is one where the player plays `as well as pos…

cs.LO2016

Admissibility in Quantitative Graph Games

Romain Brenguier, Guillermo A. Pérez, Jean-François Raskin +1

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First,…

cs.LO2016★ 13 cited

The 3rd Reactive Synthesis Competition (SYNTCOMP 2016): Benchmarks, Participants & Results

Swen Jacobs, Roderick Bloem, Romain Brenguier +13

We report on the benchmarks, participants and results of the third reactive synthesis competition(SYNTCOMP 2016). The benchmark library of SYNTCOMP 2016 has been extended to benchm…

cs.LO2016★ 7 cited

Compositional Algorithms for Succinct Safety Games

Romain Brenguier, Guillermo A. Pérez, Jean-François Raskin +1

We study the synthesis of circuits for succinct safety specifications given in the AIG format. We show how AIG safety specifications can be decomposed automatically into sub specif…

cs.LO2016★ 15 cited

The Second Reactive Synthesis Competition (SYNTCOMP 2015)

Swen Jacobs, Roderick Bloem, Romain Brenguier +8

We report on the design and results of the second reactive synthesis competition (SYNTCOMP 2015). We describe our extended benchmark library, with 6 completely new sets of benchmar…

cs.LO2015★ 1 cited

Non-Zero Sum Games for Reactive Synthesis

Romain Brenguier, Lorenzo Clemente, Paul Hunter +5

In this invited contribution, we summarize new solution concepts useful for the synthesis of reactive systems that we have introduced in several recent publications. These solution…

cs.LO2015

Assume-Admissible Synthesis

Romain Brenguier, Jean-François Raskin, Ocan Sankur

In this paper, we introduce a novel rule for synthesis of reactive systems, applicable to systems made of n components which have each their own objectives. It is based on the noti…