2 papers
cs.GR2025
RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and Reflection
Yongyang Zhou, Fang-Lue Zhang, Zichen Wang +1
3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly i…
cs.CV2024
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
Chenhao Zhang, Yongyang Zhou, Lei Zhang
The neural radiance fields (NeRF) have emerged as a prominent methodology for synthesizing realistic images of novel views. While neural radiance representations based on voxels or…