2 citations · 3 across the 7 of their papers we have counts for
4 papers · 1 filter
RealSimLoop: Online Real-to-Sim Adaptation via Differentiable Reduced-Order Simulation with Vision Feedback
Zhihao Cen, Chuhua Xian, Hailin Sun +6
Real-world observations of deformable objects are often sparse or surface-level, while downstream tasks require hidden physical quantities such as internal deformation, stress fiel…
EfficientSync: Real-Time Lip Synchronization via Deformation-Based Reference Texture Mixing
Fa-Ting Hong, Runzhen Liu, Luchuan Song +2
Audio-driven lip synchronization manipulates the mouth region of a talking-face video to match the driving audio while preserving head pose, identity, and background. Although the…
SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splitting
Hongzhe Liao, Chuhua Xian, Hongmin Cai +2
3D Gaussian Splatting (3DGS) provides an efficient method for high-quality scene reconstruction using anisotropic Gaussians. Recently, 3DGS-based methods have significantly improve…
AtomicMotion: Learning Human Motion From Different Human Parts
Runzhen Liu, Chuhua Xian, Fa-Ting Hong
Accurately reconstructing full-body poses from sparse head and hand trajectories is a foundational challenge for immersive AR/VR telepresence. Current methods often struggle with e…