collaborators

7 papers

cs.CV2025

HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis

Kaizhe Zhang, Yijie Zhou, Weizhan Zhang +5

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with i…

cs.CV2025

Unsupervised Structural Scene Decomposition via Foreground-Aware Slot Attention with Pseudo-Mask Guidance

Huankun Sheng, Ming Li, Yixiang Wei +4

Recent advances in object-centric representation learning have shown that slot attention-based methods can effectively decompose visual scenes into object slot representations with…

cs.CV2025

StereoAdapter: Adapting Stereo Depth Estimation to Underwater Scenes

Zhengri Wu, Yiran Wang, Yu Wen +3

Underwater stereo depth estimation provides accurate 3D geometry for robotics tasks such as navigation, inspection, and mapping, offering metric depth from low-cost passive cameras…

cs.CV2025

LAM: Surfel Splatting SLAM for Geometrically Accurate Tracking and Mapping

Ruoyu Fan, Yuhui Wen, Jiajia Dai +3

We propose LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike…

cs.CV2025

Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videos

Zhen-Hui Dong, Sheng Ye, Yu-Hui Wen +2

3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input v…

cs.CV2024

Weighted Poisson-disk Resampling on Large-Scale Point Clouds

Xianhe Jiao, Chenlei Lv, Junli Zhao +5

For large-scale point cloud processing, resampling takes the important role of controlling the point number and density while keeping the geometric consistency. % in related tasks.…