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20122026
most citedBest-Arm Identification in Linear Bandits

75 citations · 820 across the 81 of their papers we have counts for

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Showing 2019Show all

6 papers · 1 filter

stat.ML2019★ 8 cited

No-Regret Exploration in Goal-Oriented Reinforcement Learning

Jean Tarbouriech, Evrard Garcelon, Michal Valko +2

Many popular reinforcement learning problems (e.g., navigation in a maze, some Atari games, mountain car) are instances of the episodic setting under its stochastic shortest path (…

cs.LG2019★ 17 cited

Frequentist Regret Bounds for Randomized Least-Squares Value Iteration

Andrea Zanette, David Brandfonbrener, Emma Brunskill +2

We consider the exploration-exploitation dilemma in finite-horizon reinforcement learning (RL). When the state space is large or continuous, traditional tabular approaches are unfe…

cs.LG2019★ 14 cited

A Structured Prediction Approach for Generalization in Cooperative Multi-Agent Reinforcement Learning

Nicolas Carion, Gabriel Synnaeve, Alessandro Lazaric +1

Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they…

cs.CL2019

Word-order biases in deep-agent emergent communication

Rahma Chaabouni, Eugene Kharitonov, Alessandro Lazaric +2

Sequence-processing neural networks led to remarkable progress on many NLP tasks. As a consequence, there has been increasing interest in understanding to what extent they process…

stat.ML2019★ 7 cited

Gaussian Process Optimization with Adaptive Sketching: Scalable and No Regret

Daniele Calandriello, Luigi Carratino, Alessandro Lazaric +2

Gaussian processes (GP) are a well studied Bayesian approach for the optimization of black-box functions. Despite their effectiveness in simple problems, GP-based algorithms hardly…

stat.ML2019★ 22 cited

Active Exploration in Markov Decision Processes

Jean Tarbouriech, Alessandro Lazaric

We introduce the active exploration problem in Markov decision processes (MDPs). Each state of the MDP is characterized by a random value and the learner should gather samples to e…