activity
20152025
most citedHuman-level performance in first-person multiplayer games with population-based deep reinforcement learning

693 citations · 1.3k across the 11 of their papers we have counts for

collaborators

11 papers

cs.MA2025

Modeling human reputation-seeking behavior in a spatio-temporally complex public good provision game

Edward Hughes, Tina O. Zhu, Martin J. Chadwick +6

Multi-agent reinforcement learning algorithms are useful for simulating social behavior in settings that are too complex for other theoretical approaches like game theory. However,…

cs.MA2021★ 23 cited

Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting Pot

Joel Z. Leibo, Edgar Duéñez-Guzmán, Alexander Sasha Vezhnevets +7

Existing evaluation suites for multi-agent reinforcement learning (MARL) do not assess generalization to novel situations as their primary objective (unlike supervised-learning ben…

cs.CE2021★ 31 cited

Inferring a Continuous Distribution of Atom Coordinates from Cryo-EM Images using VAEs

Dan Rosenbaum, Marta Garnelo, Michal Zielinski +10

Cryo-electron microscopy (cryo-EM) has revolutionized experimental protein structure determination. Despite advances in high resolution reconstruction, a majority of cryo-EM experi…

cs.MA2021★ 6 cited

A multi-agent reinforcement learning model of reputation and cooperation in human groups

Kevin R. McKee, Edward Hughes, Tina O. Zhu +7

Collective action demands that individuals efficiently coordinate how much, where, and when to cooperate. Laboratory experiments have extensively explored the first part of this pr…

cs.MA2021★ 18 cited

Quantifying the effects of environment and population diversity in multi-agent reinforcement learning

Kevin R. McKee, Joel Z. Leibo, Charlie Beattie +1

Generalization is a major challenge for multi-agent reinforcement learning. How well does an agent perform when placed in novel environments and in interactions with new co-players…

cs.AI2020

DeepMind Lab2D

Charles Beattie, Thomas Köppe, Edgar A. Duéñez-Guzmán +1

We present DeepMind Lab2D, a scalable environment simulator for artificial intelligence research that facilitates researcher-led experimentation with environment design. DeepMind L…

cs.LG2018★ 693 cited

Human-level performance in first-person multiplayer games with population-based deep reinforcement learning

Max Jaderberg, Wojciech M. Czarnecki, Iain Dunning +15

Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based g…

cs.AI2018★ 58 cited

Psychlab: A Psychology Laboratory for Deep Reinforcement Learning Agents

Joel Z. Leibo, Cyprien de Masson d'Autume, Daniel Zoran +10

Psychlab is a simulated psychology laboratory inside the first-person 3D game world of DeepMind Lab (Beattie et al. 2016). Psychlab enables implementations of classical laboratory…

cs.MA2017★ 70 cited

A multi-agent reinforcement learning model of common-pool resource appropriation

Julien Perolat, Joel Z. Leibo, Vinicius Zambaldi +3

Humanity faces numerous problems of common-pool resource appropriation. This class of multi-agent social dilemma includes the problems of ensuring sustainable use of fresh water, c…

cs.AI2016★ 39 cited

DeepMind Lab

Charles Beattie, Joel Z. Leibo, Denis Teplyashin +18

DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to s…

cs.LG2015★ 401 cited

Massively Parallel Methods for Deep Reinforcement Learning

Arun Nair, Praveen Srinivasan, Sam Blackwell +11

We present the first massively distributed architecture for deep reinforcement learning. This architecture uses four main components: parallel actors that generate new behaviour; p…