5 papers
Enhancing Kinematics Understanding Through a Real-Time Graph-Based Motion Video Game
Mateo Dutra, Marcos Abreu, MartÃn Monteiro +4
Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed M…
Code in Motion: Integrating Computational Thinking with Kinematics Exploration
Mateo Dutra, Ãlvaro Suárez, Arturo C. Marti
Although physics has become increasingly computational, with computing even being considered the third pillar of physics, it is still not well integrated into physics education. Re…
Revisiting the displacement current: Two key examples showing when and why it can be neglected
Alvaro Suarez, Arturo C. Marti, MartÃn Monteiro
This work explores the role of the displacement current in systems beyond capacitors, focusing on coaxial cables and resistors with alternating currents. Although its contribution,…
Displacement current: examples that go beyond the beaten path
Ãlvaro Suárez, MartÃn Monteiro, Arturo C. MartÃ
The Ampere-Maxwell's law and the displacement current constitute one of the most difficult aspects of electromagnetic theory for students in introductory electromagnetics courses.…
Understanding student challenges with circulation and Ampère-Maxwell law
Alvaro Suarez, Arturo C. Marti, Kristina Zuza +1
We investigated how students apply the concept of circulation when faced with problems related to the Ampere-Maxwell law. For this purpose, we designed a metacognitive pencil-and-p…