13 citations · 20 across the 10 of their papers we have counts for
10 papers
Towards Interactive Training of Non-Player Characters in Video Games
Igor Borovikov, Jesse Harder, Michael Sadovsky +1
There is a high demand for high-quality Non-Player Characters (NPCs) in video games. Hand-crafting their behavior is a labor intensive and error prone engineering process with limi…
Some preliminary results on relation between triplet composition and tissue source in larch total transcriptome
Michael Sadovsky, Tatiana Guseva, Vladislav Birukov +2
We studied the structuredness ensemble of transcriptome of Siberian larch. The clusters in 64-dimensional space were identified with -means technique, where the objects to be cl…
Eight-cluster structure of chloroplast genomes differs from similar one observed for bacteria
Michael Sadovsky, Maria Senashova, Andrew Malyshev
Previously, a seven-cluster pattern claiming to be a universal one in bacterial genomes has been reported. Keeping in mind the most popular theory of chloroplast origin, we checked…
New Error Tolerant Method to Search Long Repeats in Symbol Sequences
Sergey Tsarev, Michael Sadovsky
A new method to identify all sufficiently long repeating substrings in one or several symbol sequences is proposed. The method is based on a specific gauge applied to symbol sequen…
Intriguing symmetry in statistical structures of Siberian larch transcriptome
Michael G. Sadovsky, Vladislav V. Birukov, Yuliya A. Putintseva +1
The paper presents a novel approach to infer a structuredness in a set of symbol sequences such as transcriptome nucleotide sequences. A distribution pattern of triplet frequencies…
Reflexive spatial behaviour does not guarantee evolution advantage in prey--predator communities
Michael G. Sadovsky, Maria Yu. Senashova
We consider the model of spatially distributed population consisting of two species with "\textsl{predator\,--\,prey}" interaction; each of the species occupies two stations. Trans…