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20242026
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math.OC2026

Tight Nonasymptotic Local Convergence of Sinkhorn-Knopp

Wenzhi Gao, Zhaonan Qu, Yinyu Ye +2

We revisit the Sinkhorn-Knopp (SK) algorithm for the matrix scaling problem. Despite extensive literature on the global convergence of SK and its variants, its local linear converg…

math.OC2026

GPU-Accelerated Conic Quadratic Programming with Local Linear Convergence under Strict Complementarity

Hongpei Li, Yicheng Huang, Huikang Liu +2

We present PDHCG-CQP, a GPU-accelerated first-order solver for large-scale conic convex quadratic programming. PDHCG-CQP supports affine constraints and Cartesian products of nonne…

math.OC2026

A Curvature-Aware Rank-Adaptive Distributed Augmented-Lagrangian Solver for Large-Scale SDPs

Hongpei Li, Huikang Liu, Dongdong Ge +1

We present CARDAL (Curvature-Aware Rank-Adaptive Distributed Augmented Lagrangian), a distributed multi-GPU solver for large-scale semidefinite programs (SDPs) based on a rank-adap…

math.OC2026

The Simple Strategy-Iteration Method is Strongly Polynomial for the Turn-Based Deterministic Forward Game

Sanyou Mei, Chunlin Sun, Yinyu Ye

We study Turn-Based Deterministic Forward Games (TBDFGs), the subclass of turn-based deterministic zero-sum games in which no directed cycle contains actions controlled by both pla…

math.OC2026

D-PDLP: Scaling PDLP to Distributed Multi-GPU Systems

Hongpei Li, Yicheng Huang, Huikang Liu +2

We present a distributed framework of the Primal-Dual Hybrid Gradient (PDHG) algorithm for solving massive-scale linear programming (LP) problems. Although PDHG-based solvers demon…

math.OC2026

A Practical GPU-Enhanced Matrix-Free Primal-Dual Method for Large-Scale Conic Programs

Zhenwei Lin, Zikai Xiong, Dongdong Ge +1

In this paper, we introduce a practical GPU-enhanced matrix-free first-order method for solving large-scale conic programming problems, which we refer to as PDCS, standing for the…