2 papers
cs.CV2026
UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data
Joshua Kawaguchi, Saad Manzur, Emily Gao Wang +5
Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pi…
cs.CV2025
PoseBench3D: A Cross-Dataset Analysis Framework for 3D Human Pose Estimation via Pose Lifting Networks
Saad Manzur, Bryan Vela, Brandon Vela +4
Reliable three-dimensional human pose estimation (3D HPE) remains challenging due to the differences in viewpoints, environments, and camera conventions among datasets. As a result…