2 papers
cs.CV2026
UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data
Joshua Kawaguchi, Saad Manzur, Emily Gao Wang +5
Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pi…
cs.CL2024
Generating Contextually-Relevant Navigation Instructions for Blind and Low Vision People
Zain Merchant, Abrar Anwar, Emily Wang +2
Navigating unfamiliar environments presents significant challenges for blind and low-vision (BLV) individuals. In this work, we construct a dataset of images and goals across diffe…