3d rendering 1adaptive streaming 1gaussian splatting 1scalable video coding 1transformer prediction 1
From the 1 of 3 linked papers with an AI index.
3 papers
eess.IV2026
SplatStream: Fine Granular Scalable Gaussian Splatting for Adaptive 3D Scene Streaming
Muhammad Talha, William Gordon, Sajid Umair +3
The paper introduces SplatStream, a framework that breaks down dynamic 3D Gaussian splatting scenes into quality and resolution layers and uses predictive coding and transformer-ba…
eess.IV2025
J-SGFT: Joint Spatial and Graph Fourier Domain Learning for Point Cloud Attribute Deblocking
Muhammad Talha, Qi Yang, Zhu Li +2
Point clouds (PC) are essential for AR/VR and autonomous driving but challenge compression schemes with their size, irregular sampling, and sparsity. MPEG's Geometry-based Point Cl…
cs.CV2024
Inter-Frame Compression for Dynamic Point Cloud Geometry Coding
Anique Akhtar, Zhu Li, Geert Van der Auwera
Efficient point cloud compression is essential for applications like virtual and mixed reality, autonomous driving, and cultural heritage. This paper proposes a deep learning-based…