collaborators

6 papers

cs.CV2026

REFA: Real-time Egocentric Facial Animations for Virtual Reality

Qiang Zhang, Tong Xiao, Haroun Habeeb +19

We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Ou…

cs.CV2025

FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation

Cheng Peng, Zhuo Su, Liao Wang +7

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring cam…

cs.CV2025

Repurposing 2D Diffusion Models with Gaussian Atlas for 3D Generation

Tiange Xiang, Kai Li, Chengjiang Long +5

Recent advances in text-to-image diffusion models have been driven by the increasing availability of paired 2D data. However, the development of 3D diffusion models has been hinder…

cs.CV2025

PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks

Clinton Ansun Mo, Kun Hu, Chengjiang Long +3

Motion skeletons drive 3D character animation by transforming bone hierarchies, but differences in proportions or structure make motion data hard to transfer across skeletons, posi…

cs.CV2025

Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstruction

Clinton Mo, Kun Hu, Chengjiang Long +2

In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose d…

cs.CV2025

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Haoyu Zhao, Hao Wang, Xingyue Zhao +4

Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains ch…