4 papers
GPU accelerated surface-based gaze mapping for XR experiences
Charles Javerliat, Guillaume Lavoué
Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during…
Dynamic Thermal Feedback in Highly Immersive VR Scenarios: a Multimodal Analysis of User Experience
Sophie Villenave, Pierre Raimbaud, Guillaume Lavoué
Thermal feedback is critical to a range of Virtual Reality (VR) applications, such as firefighting training or thermal comfort simulation. Previous studies showed that adding congr…
Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Cameras
Charles Javerliat, Pierre Raimbaud, Guillaume Lavoué
Markerless multiview motion capture is often constrained by the need for precise camera calibration, limiting accessibility for non-experts and in-the-wild captures. Existing calib…
StimulHeat: a Low-Energy Wearable Thermal Feedback Device Using Peltier Elements with Heat Flow Controlled Loop for Hand Interactions in Virtual Reality
Matthieu Mesnage, Sophie Villenave, Bertrand Massot +5
Nowadays, the majority of wearable thermal feedback systems designed for use in virtual reality applications are not compatible or not integrated to standard controllers and are ba…