3 papers
cs.AI2026
Executable Ontologies in Game Development: From Algorithmic Control to Semantic World Modeling
Alexander Boldachev
This paper examines the application of Executable Ontologies (EO), implemented through the boldsea framework, to game development. We argue that EO represents a paradigm shift: a t…
cs.RO2025
Behavior Trees vs Executable Ontologies: a Comparative Analysis of Robot Control Paradigms
Alexander Boldachev
This paper compares two distinct approaches to modeling robotic behavior: imperative Behavior Trees (BTs) and declarative Executable Ontologies (EO), implemented through the boldse…
cs.AI2025
Subject-Event Ontology Without Global Time: Foundations and Execution Semantics
Alexander Boldachev
A formalization of a subject-event ontology is proposed for modeling complex dynamic systems without reliance on global time. Key principles: (1) event as an act of fixation - a su…