6 papers
Time Perception in Virtual Reality: Effects of Emotional Valence and Stress Level
Kyriaki Syrigou, Marina Stoforou, Panagiotis Kourtesis
Immersive virtual reality (VR) enables controlled tests of how emotional context distorts subjective time, yet findings remain mixed. Fifty-seven adults explored three five-minute…
Examination of Eye-Tracking, Head-Gaze, and Controller-Based Ray-casting in TMT-VR: Performance and Usability Across Adulthood
Panagiotis Kourtesis, Evgenia Giatzoglou, Panagiotis Vorias +3
Virtual reality (VR) can enrich neuropsychological testing, yet the ergonomic trade-offs of its input modes remain under-examined. Seventy-seven healthy volunteers-young (19-29 y)…
Immersive Virtual Reality Assessments of Working Memory and Psychomotor Skills: A Comparison between Immersive and Non-Immersive Assessments
Panagiotis Kourtesis, Andrea Lizarraga, Sarah E. MacPherson
Objective: Immersive virtual reality (VR) enhances ecologically validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. Ho…
Just Roll with It: Exploring the Mitigating Effects of Postural Alignment on Vection-Induced Cybersickness in Virtual Reality Over Time
Charlotte Croucher, Panagiotis Kourtesis, Georgios Papaioannou
Cybersickness remains a significant challenge in virtual reality (VR), limiting its usability across various applications. Existing mitigation strategies focus on optimising VR har…
Cognitive Assessment and Training in Extended Reality: Multimodal Systems, Clinical Utility, and Current Challenges
Palmira Victoria González-Erena, Sara Fernández-Guinea, Panagiotis Kourtesis
Extended reality (XR) technologies-encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) are transforming cognitive assessment and training by offering…
A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical Challenges in the Metaverse
Panagiotis Kourtesis
This scoping review examines the broad applications, risks, and ethical challenges associated with Extended Reality (XR) technologies, including Virtual Reality (VR), Augmented Rea…