From the 1 of 5 linked papers with an AI index.
5 papers
HORSES3D-GPU: A high-order discontinuous Galerkin solver for multi-GPU systems
Gerasimos Ntoukas, Gonzalo Rubio, Abbas Ballout +13
The paper describes the GPU-accelerated version of the open-source high-order discontinuous Galerkin CFD solver HORSES3D, showing its performance and scalability on multi‑GPU syste…
A High-Order Immersed Boundary Method for Fluid-Structure Interaction Problems
Yingjie Xia, Stefano Colombo, David Huergo +3
Accurate and efficient simulation of fluid-structure interaction (FSI) problems remains a central challenge in computational physics. High-order discontinuous Galerkin (DG) methods…
An Empirical Wall-Pressure Spectrum Model for Aeroacoustic Predictions Based on Symbolic Regression
Laura Botero BolÃvar, David Huergo, Fernanda L. dos Santos +3
Fast-turn around methods to predict airfoil trailing-edge noise are crucial for incorporating noise limitations into design optimization loops of several applications. Among these…
Implementation of Immersed Boundaries via Volume Penalization in the Industrial Aeronautical Computational Fluid Dynamics Solver CODA
Jonatan Nunez, David Huergo, Diego Lodares +5
We present the implementation and validation of an immersed boundary volume penalization method in the computational fluid dynamics solver CODA (from ONERA, DLR, and Airbus). Our g…
Reinforcement learning for anisotropic p-adaptation and error estimation in high-order solvers
David Huergo, MartÃn de Frutos, Eduardo Jané +3
We present a novel approach to automate and optimize anisotropic p-adaptation in high-order h/p solvers using Reinforcement Learning (RL). The dynamic RL adaptation uses the evolvi…