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cs.GR2026
UniMGS: Unifying Mesh and 3D Gaussian Splatting with Single-Pass Rasterization and Proxy-Based Deformation
Zeyu Xiao, Mingyang Sun, Yimin Cong +7
Joint rendering and deformation of mesh and 3D Gaussian Splatting (3DGS) have significant value as both representa tions offer complementary advantages for graphics applica tions.…
cs.GR2025
PIG: Physically-based Multi-Material Interaction with 3D Gaussians
Zeyu Xiao, Zhenyi Wu, Mingyang Sun +4
3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions b…
cs.GR2024
PhysHand: A Hand Simulation Model with Physiological Geometry, Physical Deformation, and Accurate Contact Handling
Mingyang Sun, Dongliang Kou, Ruisheng Yuan +7
In virtual Hand-Object Interaction (HOI) scenarios, the authenticity of the hand's deformation is important to immersive experience, such as natural manipulation or tactile feedbac…