2 papers
cs.CV2026
GeoDiff3D: Self-Supervised 3D Scene Generation with Geometry-Constrained 2D Diffusion Guidance
Haozhi Zhu, Miaomiao Zhao, Dingyao Liu +4
3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further incr…
cs.CV2025
WIPES: Wavelet-based Visual Primitives
Wenhao Zhang, Hao Zhu, Delong Wu +4
Pursuing a continuous visual representation that offers flexible frequency modulation and fast rendering speed has recently garnered increasing attention in the fields of 3D vision…