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Matthew Barthet

4 papers hereh-index 7118 citations14 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author3

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.AI1
  • cs.CV1
  • cs.HC1
  • cs.LG1

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.CV2026

Can Large Language Models Capture Video Game Engagement?

David Melhart, Matthew Barthet, Georgios N. Yannakakis

Can out-of-the-box pretrained Large Language Models (LLMs) detect human affect successfully when observing a video? To address this question, for the first time, we evaluate compre…

cs.LG2025

Emotions as Ambiguity-aware Ordinal Representations

Jingyao Wu, Matthew Barthet, David Melhart +1

Emotions are inherently ambiguous and dynamic phenomena, yet existing continuous emotion recognition approaches either ignore their ambiguity or treat ambiguity as an independent a…

cs.HC2025

GameVibe: A Multimodal Affective Game Corpus

Matthew Barthet, Maria Kaselimi, Kosmas Pinitas +3

As online video and streaming platforms continue to grow, affective computing research has undergone a shift towards more complex studies involving multiple modalities. However, th…

cs.AI2025

The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games

Ahmed Khalifa, Roberto Gallotta, Matthew Barthet +3

This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks. The benchmark comes with 12 game-re…

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