works on

From the 1 of 7 linked papers with an AI index.

most citedVRGaussianAvatar: Integrating 3D Gaussian Avatars into VR

2 citations · 2 across the 2 of their papers we have counts for

collaborators

7 papers

cs.CV2026

S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image

Hail Song, Seokhwan Yang, Jiwon Yang +2

S-Avatar is a method that creates photorealistic 3D head avatars from a single image by using diffusion-guided Gaussian splatting and aligning the result with the FLAME parametric…

cs.CV20262 cited

VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR

Hail Song, Boram Yoon, Seokhwan Yang +4

We present VRGaussianAvatar, an integrated system that enables real-time full-body 3D Gaussian Splatting (3DGS) avatars in virtual reality using only head-mounted display (HMD) tra…

cs.CV2026

SceneLinker: Compositional 3D Scene Generation via Semantic Scene Graph from RGB Sequences

Seok-Young Kim, Dooyoung Kim, Woojin Cho +3

We introduce SceneLinker, a novel framework that generates compositional 3D scenes via semantic scene graph from RGB sequences. To adaptively experience Mixed Reality (MR) content…

cs.GR2026

OFERA: Blendshape-driven 3D Gaussian Control for Occluded Facial Expression to Realistic Avatars in VR

Seokhwan Yang, Boram Yoon, Seoyoung Kang +2

We propose OFERA, a novel framework for real-time expression control of photorealistic Gaussian head avatars for VR headset users. Existing approaches attempt to recover occluded f…

cs.HC2026

Streamlined Facial Data Collection based on Utterance and Emotional Data for Human-to-Avatar Reconstruction

Seoyoung Kang, Seokhwan Yang, Hail Song +4

This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets…

cs.GR2025

Fast Texture Transfer for XR Avatars via Barycentric UV Conversion

Hail Song, Seokhwan Yang, Woontack Woo

We present a fast and efficient method for transferring facial textures onto SMPL-X-based full-body avatars. Unlike conventional affine-transform methods that are slow and prone to…