3 papers
cs.CV2026
HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression
Yangzhi Ma, Bojun Liu, Wenting Liao +3
While dynamic Gaussian Splatting has driven significant advances in free-viewpoint video, maintaining its rendering quality with a small memory footprint for efficient streaming tr…
cs.CV2025
Hash Grid Feature Pruning
Yangzhi Ma, Bojun Liu, Jie Li +2
Hash grids are widely used to learn an implicit neural field for Gaussian splatting, serving either as part of the entropy model or for inter-frame prediction. However, due to the…
cs.CV2025
Voxel-based Point Cloud Geometry Compression with Space-to-Channel Context
Bojun Liu, Yangzhi Ma, Ao Luo +2
Voxel-based methods are among the most efficient for point cloud geometry compression, particularly with dense point clouds. However, they face limitations due to a restricted rece…