3 papers
cs.CV2026
FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization
Yikun Ma, Yiqing Li, Jingwen Ye +4
Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tun…
cs.CV2026
StdGEN++: A Comprehensive System for Semantic-Decomposed 3D Character Generation
Yuze He, Yanning Zhou, Wang Zhao +4
We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often…
cs.CV2025
StdGEN: Semantic-Decomposed 3D Character Generation from Single Images
Yuze He, Yanning Zhou, Wang Zhao +5
We present StdGEN, an innovative pipeline for generating semantically decomposed high-quality 3D characters from single images, enabling broad applications in virtual reality, gami…