3 papers
cs.CV2026
Constrained Dynamic Gaussian Splatting
Zihan Zheng, Zhenglong Wu, Xuanxuan Wang +5
While Dynamic Gaussian Splatting enables high-fidelity 4D reconstruction, its deployment is severely hindered by a fundamental dilemma: unconstrained densification leads to excessi…
cs.CV2025
PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting
Houqiang Zhong, Zhenglong Wu, Sihua Fu +5
3D Gaussian Splatting (3DGS) has recently enabled real-time photorealistic rendering in compact scenes, but scaling to large urban environments introduces severe aliasing artifacts…
cs.CV2025
Serial Low-rank Adaptation of Vision Transformer
Houqiang Zhong, Shaocheng Shen, Ke Cai +7
Fine-tuning large pre-trained vision foundation models in a parameter-efficient manner is critical for downstream vision tasks, considering the practical constraints of computation…