3 papers
cs.HC2026
How Do We Evaluate Experiences in Immersive Environments?
Xiang Li, Wei He, Per Ola Kristensson
How do we evaluate experiences in immersive environments? Despite decades of research in immersive technologies such as virtual reality, the field remains fragmented. Studies rely…
cs.HC2026
LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality
Wei He, Xiang Li, Per Ola Kristensson +1
Virtual locomotion remains a challenge in VR, especially in space-limited environments where room-scale walking is impractical. We present LocoScooter, a low-cost, deployable locom…
cs.HC2025
Evaluating the Usability of Microgestures for Text Editing Tasks in Virtual Reality
Xiang Li, Wei He, Per Ola Kristensson
As virtual reality (VR) continues to evolve, traditional input methods such as handheld controllers and gesture systems often face challenges with precision, social accessibility,…