2 papers
cs.RO2026
Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions
Li Wang, Ruixuan Gong, Yumo Han +6
Traditional Simultaneous Localization and Mapping (SLAM) systems often face limitations including coarse rendering quality, insufficient recovery of scene details, and poor robustn…
cs.GR2025
TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Cores
Zimu Liao, Jifeng Ding, Siwei Cui +7
3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where conditional alpha-blending dominates the computational cost in the rendering pipeline. This pa…