From the 1 of 2 linked papers with an AI index.
2 papers
cs.GR2026
Compact Representation of Mipmapped SVBRDFs via Shared Gaussians
Fengdi Zhang, Haocheng Ren, Qing Luo +3
The paper introduces Gaussian Texture Compression (GTC), a method that uses shared 2D Gaussian functions to compress mipmapped spatially-varying BRDF texture stacks, achieving high…
cs.CV2025
ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting
Fengdi Zhang, Yibao Sun, Hongkun Cao +1
3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the t…