2 papers
cs.GR2026
TABI: Tight and Balanced Interactive Atlas Packing
Floria Gu, Nicholas Vining, Alla Sheffer
Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed-size atlas with as little downscaling as possi…
cs.GR2025
FastAtlas: Real-Time Compact Atlases for Texture Space Shading
Nicholas Vining, Alexander Majercik, Floria Gu +5
Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has…