3 papers
cs.CV2026
Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model
Junshu Tang, Jiacheng Liu, Jiaqi Li +8
Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interacti…
cs.CV2025
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition
Jiaqi Li, Junshu Tang, Zhiyong Xu +6
Recent advances in diffusion-based and controllable video generation have enabled high-quality and temporally coherent video synthesis, laying the groundwork for immersive interact…
cs.CV2024
FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping
Yuzhou Ji, He Zhu, Junshu Tang +4
The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applicat…