From the 1 of 15 linked papers with an AI index.
12 papers · 1 filter
ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine
Yukang Cao, Haozhe Xie, Beichen Wen +13
The paper presents ACE, a data collection system that records synchronized multimodal streams—including egocentric and multi-view video, full-body and hand motion, object geometry,…
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
Yukang Cao, Haozhe Xie, Fangzhou Hong +4
We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular v…
GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data
Wentao Wang, Hang Ye, Fangzhou Hong +5
Given a single in-the-wild human photo, it remains a challenging task to reconstruct a high-fidelity 3D human model. Existing methods face difficulties including a) the varying bod…
Compositional Generative Model of Unbounded 4D Cities
Haozhe Xie, Zhaoxi Chen, Fangzhou Hong +1
3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of…
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
Zhaoxi Chen, Tianqi Liu, Long Zhuo +6
We present 4DNeX, the first feed-forward framework for generating 4D (i.e., dynamic 3D) scene representations from a single image. In contrast to existing methods that rely on comp…
EgoTwin: Dreaming Body and View in First Person
Jingqiao Xiu, Fangzhou Hong, Yicong Li +5
While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along wit…