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From the 1 of 8 linked papers with an AI index.

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8 papers

cs.CV2026

ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine

Yukang Cao, Haozhe Xie, Beichen Wen +13

The paper presents ACE, a data collection system that records synchronized multimodal streams—including egocentric and multi-view video, full-body and hand motion, object geometry,…

cs.CV2026

Apple-: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence

Runmao Yao, Kairui Hu, Yukang Cao +11

Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausi…

cs.CV2026

S-Agent: Spatial Tool-Use Elicits Reasoning for Spatial Intelligence

Yalun Dai, Hao Li, Shulin Tian +10

Real-world spatial intelligence requires reasoning over a continuous and evolving 3D world, yet existing VLMs and tool-augmented agents largely remain tied to static, stateless inf…

cs.CV2026

SpatialBench: Is Your Spatial Foundation Model an All-Round Player?

Haosong Peng, Hao Li, Jiaqi Chen +10

While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing…

cs.CV2026

PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects

Ziang Cao, Yinghao Liu, Haitian Li +5

Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods eithe…

cs.CV2026

AnchoredDream: Zero-Shot 360° Indoor Scene Generation from a Single View via Geometric Grounding

Runmao Yao, Junsheng Zhou, Zhen Dong +1

Single-view indoor scene generation plays a crucial role in a range of real-world applications. However, generating a complete 360° scene from a single image remains a highly ill-…