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From the 1 of 13 linked papers with an AI index.

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13 papers

cs.CV2026

ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine

Yukang Cao, Haozhe Xie, Beichen Wen +13

The paper presents ACE, a data collection system that records synchronized multimodal streams—including egocentric and multi-view video, full-body and hand motion, object geometry,…

cs.CV2026

SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture

Haiwen Diao, Penghao Wu, Hanming Deng +55

Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fra…

cs.CV2026

MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction

Haitian Li, Haozhe Xie, Junxiang Xu +3

Reconstructing articulated 3D objects from a single image requires jointly inferring object geometry, part structure, and motion parameters from limited visual evidence. A key diff…

cs.CV2026

Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer

Chenyang Gu, Mingyuan Zhang, Haozhe Xie +3

Prior motion generation largely follows two paradigms: continuous diffusion models that excel at kinematic control, and discrete token-based generators that are effective for seman…

cs.CV2026

HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions

Yukang Cao, Haozhe Xie, Fangzhou Hong +4

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular v…

cs.CV2026

InfiniteDance: Scalable 3D Dance Generation Towards in-the-wild Generalization

Ronghui Li, Zhongyuan Hu, Li Siyao +6

Although existing 3D dance generation methods perform well in controlled scenarios, they often struggle to generalize in the wild. When conditioned on unseen music, existing method…