4 papers
Faster-GS: Analyzing and Improving Gaussian Splatting Optimization
Florian Hahlbohm, Linus Franke, Martin Eisemann +1
Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implement…
A Bag of Tricks for Efficient Implicit Neural Point Clouds
Florian Hahlbohm, Linus Franke, Leon Overkämping +4
Implicit Neural Point Cloud (INPC) is a recent hybrid representation that combines the expressiveness of neural fields with the efficiency of point-based rendering, achieving state…
Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency
Florian Hahlbohm, Fabian Friederichs, Tim Weyrich +6
3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence acros…
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
Moritz Kappel, Florian Hahlbohm, Timon Scholz +5
Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality…